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	<title>Hashstash Studios</title>
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	<link>http://hashstash.in</link>
	<description>Game On!</description>
	<lastBuildDate>Mon, 14 May 2012 14:37:48 +0000</lastBuildDate>
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		<title>Zap the Knight: The end of the tunnel is here</title>
		<link>http://hashstash.in/blog/news/zap-the-knight-the-end-of-the-tunnel-is-here#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link>
		<comments>http://hashstash.in/blog/news/zap-the-knight-the-end-of-the-tunnel-is-here#comments</comments>
		<pubDate>Mon, 14 May 2012 14:33:09 +0000</pubDate>
		<dc:creator>kinshuk</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://hashstash.in/?p=856</guid>
		<description><![CDATA[We have been talking about our journey quite a lot, lately, and a lot of it has been getting darker with time. There is now a silver lining I’d love to talk about. 6 months ago we started on a journey, fumbling through the dark tunnel, trying to build a casual mobile game that will [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://bit.ly/JAUdIw"><img class="aligncenter size-medium wp-image-863" title="feature" src="http://hashstash.in/wp-content/uploads/feature-300x146.png" alt="" width="300" height="146" /></a><br />
We have been talking about our journey quite a lot, lately, and a lot of it has been getting darker with time. There is now a silver lining I’d love to talk about.</p>
<p>6 months ago we started on a journey, fumbling through the dark tunnel, trying to build a casual mobile game that will be fun and engaging to play. Many times our hearts gave up. Many times we could not see the road ahead amidst the engulfing gloom. Many times we retraced our steps back and started afresh. But never, never did we give up on the dream.</p>
<p>The end of the tunnel is here, and we are stepping out into blinding light. And we discover evil pests swarming about us. It is time we zap them into oblivion.</p>
<p><iframe src="http://www.youtube.com/embed/gqq73MQg3EQ" frameborder="0" width="560" height="315"></iframe></p>
<p>Today, we are releasing our first game ever on the Google Play Store &#8211; Zap the Knight (Lite). The Lite version is an introduction to the franchise, the story and its characters. Its a window to an exciting world that will be. A simple, gestures based casual game that we hope will keep you engaged for a while and help you discover more of Zap the chameleon that steps up to save its beloved town of Nomoresad.</p>
<a href='https://play.google.com/store/apps/details?id=org.hashstash.zapTheKnight' class='icon-button download-icon' target="_blank"><span class='et-icon'><span>Get it now on the Google Play Store</span></span></a>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>The Fellowship of the Dream is broken</title>
		<link>http://hashstash.in/blog/updates/the-fellowship-of-the-dream-is-broken#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link>
		<comments>http://hashstash.in/blog/updates/the-fellowship-of-the-dream-is-broken#comments</comments>
		<pubDate>Mon, 23 Apr 2012 06:08:46 +0000</pubDate>
		<dc:creator>kinshuk</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://hashstash.in/?p=843</guid>
		<description><![CDATA[Hashstash breathed into life on June 26, 2011 as a joint expression of 6 human’s passion and intent to make games, not just as a business but as an expression of their very existences. We knew we were the crazy ones: for us business success was secondary to the very act of making games, and [...]]]></description>
			<content:encoded><![CDATA[<p>Hashstash breathed into life on June 26, 2011 as a joint expression of 6 human’s passion and intent to make games, not just as a business but as an expression of their very existences. We knew we were the crazy ones: for us business success was secondary to the very act of making games, and we made merry with glee. But dreams seldom come true without some dark times. We have had our share of them too.</p>
<p>Over the last 10 months, we have made many difficult decisions and many silly mistakes, with a greater focus on games than business. With a product still to come out in the market, the times have been dark and difficult. We should not have been doing lots of stuff as a gamedev startup according to puritanical, conventional business sense. But as I have already mentioned: we don’t care about that.</p>
<p>When the chips are down people change. That happened with some of our core team members. Disillusionment and despair struck at home. Soon the young, bright and jovial Hashstash started having closed doors, quite hallways, secrets and lies. Misinformation became rampant within the core team. No one could keep a tab on who was doing what and what was moving forward. So much so that we became stagnant.</p>
<p>Internally, we only had words and talks of deliveries no one was focusing on. Roadmaps and priorities changed without anyone realising the change happening. It was a termite infestation that was hollowing us from the inside. And we did not realise any of this happening.</p>
<p>The realization came very late: only about a fortnight ago, when all of us were under a single roof. It was then that we realized that we now need dire measures to sustain ourselves. The first step was to get rid of all the pain and negativity. In a series of posts that will follow, I will very openly and transparently talk about how are we going to handle things now.</p>
<p>Owing to these circumstances, over the last 10 months, 3 core members of the team (from the initial pool of 6 founders) have already left the company. Hashstash is a shadow of its former self right now and in crisis. The fellowship of the dream has been broken. We have reorganised and restructured ourselves to react to current scenarios and proactively tackle the days to come. But that is left to be seen.</p>
<p>All this while, as the members left, we took it in stride and believed that someday, they will feel like a Ronald Wayne too. And we promised ourselves that we won’t let this get us down. At times it hurt real bad. But we decided that the dream was far more important than any one individual. We decided that in spite of all odds we will persist till we have a last man standing and that we will not give up even when the levees break apart. We also made a commitment that we have to fulfill this dream not for just our sake, but also for those departed.</p>
<p>We feel responsible to our families, friends and everyone looking forward to our games and so we had to come out in the open with this message. We are still assessing the situation and evaluating the damage done and the speed and time needed to turn around. Yet, irrespective of what we are going through, you have waited far too long for our games.</p>
<p>Today, we swear to deliver. No matter how much blood, sweat and tears need to be shed.</p>
<p>Keep looking forward to hearing more on this in the coming days. We are also going to come out with a status report of all our projects soon. And we will follow that up with getting the games out.</p>
<p>We know these are dark days for us. But even dark clouds have a silver lining. We are still around and all geared up to make games. Thanks to these situations we are leaner, stronger and even more pumped up. The focus is now on not losing steam and the onus is completely on us.</p>
<p>These troublesome, murky times have also made us realise one thing of true importance:<br />
Hashstash is not just a business or a passion of making games; it is a dream worth fighting for. And we will.</p>
<p>Adios, Kudos and Amen.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Understanding Mobiles as a Marketing Platform</title>
		<link>http://hashstash.in/blog/events/understanding-mobiles-as-a-marketing-platform#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link>
		<comments>http://hashstash.in/blog/events/understanding-mobiles-as-a-marketing-platform#comments</comments>
		<pubDate>Fri, 17 Feb 2012 07:32:29 +0000</pubDate>
		<dc:creator>kinshuk</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Delhi]]></category>
		<category><![CDATA[Fortune Institute of International Business]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[marketing platform]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[mobile platform]]></category>
		<category><![CDATA[Neighbourhoods of Delhi]]></category>
		<category><![CDATA[smartphones india]]></category>
		<category><![CDATA[telecom india]]></category>
		<category><![CDATA[Vasant Vihar]]></category>

		<guid isPermaLink="false">http://hashstash.in/?p=816</guid>
		<description><![CDATA[I will be speaking at Fortune Institute of International Business (Vasant Vihar, Delhi) tomorrow about how the Mobile platform has shaped for effective marketing communications. To do so, I will look at two examples of organisations successfully leveraging mobile for marketing, and then I will discuss the challenges and opportunities, the platform presents for a [...]]]></description>
			<content:encoded><![CDATA[<p>I will be speaking at Fortune Institute of International Business (Vasant Vihar, Delhi) tomorrow about how the Mobile platform has shaped for effective marketing communications. To do so, I will look at two examples of organisations successfully leveraging mobile for marketing, and then I will discuss the challenges and opportunities, the platform presents for a growing economy like India.</p>
<p>My presentation is embedded below for your consumption. Your feedback is very much appreciated &lt;3</p>
<p><iframe src="http://www.slideshare.net/slideshow/embed_code/11625543" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" width="425" height="355"></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Leveraging Social Media</title>
		<link>http://hashstash.in/blog/events/leveraging-social-media#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link>
		<comments>http://hashstash.in/blog/events/leveraging-social-media#comments</comments>
		<pubDate>Fri, 03 Feb 2012 21:23:43 +0000</pubDate>
		<dc:creator>kinshuk</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[consistent leader]]></category>
		<category><![CDATA[Consumption]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Shri Ram College of Commerce]]></category>
		<category><![CDATA[Shri Ram College of Commerce's]]></category>
		<category><![CDATA[Social Media]]></category>

		<guid isPermaLink="false">http://hashstash.in/?p=801</guid>
		<description><![CDATA[I will be speaking today at Shri Ram College of Commerce&#8216;s annual Marketing Summit &#8211; Navyam 2012, about how Social Media is changing the marketing paradigms and how can we best leverage it. In this brief presentation I will talk about how Social Media is different from traditional marketing, and also look at some examples [...]]]></description>
			<content:encoded><![CDATA[<p>I will be speaking today at <a href="http://www.srcc.edu" target="_blank">Shri Ram College of Commerce</a>&#8216;s annual Marketing Summit &#8211; Navyam 2012, about how Social Media is changing the marketing paradigms and how can we best leverage it.</p>
<p>In this brief presentation I will talk about how Social Media is different from traditional marketing, and also look at some examples of Social Media utilisation from India.</p>
<p>This is a very exciting opportunity for me as SRCC has been a consistent leader of commerce education in the continent for the last decade and more, and also because I will be returning back to my college after a gap of 4 years. Totally looking forward to it.</p>
<p>Meanwhile, the presentation is embedded below for your consumption. What do you think?</p>
<div id="__ss_11409148" style="width: 425px;"><iframe src="http://www.slideshare.net/slideshow/embed_code/11409148" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" width="425" height="355"></iframe></div>
]]></content:encoded>
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		<item>
		<title>Who We Are</title>
		<link>http://hashstash.in/blog/updates/who-we-are#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link>
		<comments>http://hashstash.in/blog/updates/who-we-are#comments</comments>
		<pubDate>Sat, 07 Jan 2012 16:25:26 +0000</pubDate>
		<dc:creator>kinshuk</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[about us]]></category>
		<category><![CDATA[corporate profile]]></category>
		<category><![CDATA[Feedback]]></category>
		<category><![CDATA[portfolio]]></category>
		<category><![CDATA[Slideshare]]></category>

		<guid isPermaLink="false">http://hashstash.in/?p=796</guid>
		<description><![CDATA[We just released a persentation on Slideshare about who we are and what we are working on. So this is a quick note for you to check it out. We look forward to your feedback and some &#60;3 Introducing Hashstash Studios View more presentations from Hashstash Studios]]></description>
			<content:encoded><![CDATA[<p>We just released a persentation on Slideshare about who we are and what we are working on. So this is a quick note for you to check it out. We look forward to your feedback and some &lt;3</p>
<div id="__ss_10867002" style="width: 510px;">
<p><strong style="display: block; margin: 12px 0 4px;"><a title="Introducing Hashstash Studios" href="http://www.slideshare.net/hashstash/introducing-hashstash-studios" target="_blank">Introducing Hashstash Studios</a></strong> <object id="__sse10867002" width="510" height="426" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="wmode" value="transparent" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=abouthashstash-120107083241-phpapp02&amp;rel=0&amp;stripped_title=introducing-hashstash-studios&amp;userName=hashstash" /><param name="allowscriptaccess" value="always" /><param name="allowfullscreen" value="true" /><embed id="__sse10867002" width="510" height="426" type="application/x-shockwave-flash" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=abouthashstash-120107083241-phpapp02&amp;rel=0&amp;stripped_title=introducing-hashstash-studios&amp;userName=hashstash" allowFullScreen="true" allowScriptAccess="always" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" /> </object></p>
<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/" target="_blank">presentations</a> from <a href="http://www.slideshare.net/hashstash" target="_blank">Hashstash Studios</a></div>
</div>
]]></content:encoded>
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		<item>
		<title>The Emotions of Game Development</title>
		<link>http://hashstash.in/blog/updates/the-emotions-of-game-development#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link>
		<comments>http://hashstash.in/blog/updates/the-emotions-of-game-development#comments</comments>
		<pubDate>Sun, 25 Dec 2011 05:12:30 +0000</pubDate>
		<dc:creator>kinshuk</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[analytics]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Basement Cat]]></category>
		<category><![CDATA[Blog software]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[chameleon mobile]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[Creative Commons]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[developer services]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Guru]]></category>
		<category><![CDATA[http]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[Mayur Vihar]]></category>
		<category><![CDATA[Microsoft Windows]]></category>
		<category><![CDATA[mobile game]]></category>
		<category><![CDATA[monitoring]]></category>
		<category><![CDATA[new year]]></category>
		<category><![CDATA[New Year's Day]]></category>
		<category><![CDATA[Online social networking]]></category>
		<category><![CDATA[reporting]]></category>
		<category><![CDATA[sharing]]></category>
		<category><![CDATA[smartphone]]></category>
		<category><![CDATA[social corporations]]></category>
		<category><![CDATA[Social information processing]]></category>
		<category><![CDATA[social web]]></category>
		<category><![CDATA[trivial analytics]]></category>
		<category><![CDATA[trivial engine]]></category>
		<category><![CDATA[trivial sense]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[updates]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[World Wide Web]]></category>
		<category><![CDATA[zap the knight]]></category>

		<guid isPermaLink="false">http://hashstash.in/?p=765</guid>
		<description><![CDATA[Happy Holidays! Wish you have loads of fun with friends and family at Christmas and on New Year. We also wish that the new year be a happy and prosperous new year for everyone. Remember to love and be loved. Have fun. We figured that the happy occasions of Holidays will be a good opportunity [...]]]></description>
			<content:encoded><![CDATA[<p>Happy Holidays! Wish you have loads of fun with friends and family at Christmas and on New Year. We also wish that the new year be a happy and prosperous new year for everyone. Remember to love and be loved. Have fun.</p>
<p>We figured that the happy occasions of Holidays will be a good opportunity to make a lot of announcements. First things first, We are moving our workplace to a bigger and better haven from Mayur Vihar to Noida. The new place is as crazy as we are and we will soon have more pictures and videos to share as we move in.</p>
<p>Then of course, is an update on Zap the Knight. Since, <a title="Announcing Zap the Knight" href="http://hashstash.in/blog/updates/announcing-zap-the-knight#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" target="_blank">we announced ZTK in October</a>, we have gone really quite on it. For a simple reason &#8211; there was not much too say. There were some really troublesome issues with getting into the Apple Developer Program and a weird bug with the tech stack we had deployed for Android. Scary thing is they are still being resolved. But the good news is that we were able to take out some time and build ZTK for Windows Phone 7. Yes! The game will now come out for all the three smartphone platforms. And this break also proved successful in adding some fun elements to the game, which make Zap all the more awesome. So, when are we releasing it? Very soon! The moment we resolve some logistical issues. Promise! Meanwhile, keep following <a title="Zap the Knight on Facebook" href="https://www.facebook.com/ZapTheKnight" target="_blank">ZTK on Facebook</a> for news, updates and surprises.</p>
<p>If you have been following our activities on the social web very keenly, chances are you have already seen some references about a Facebook game we are working on flying here and there. Today, we think, is the perfect moment to announce Social Corporations. Social Corporations is a social business board game &#8211; think of social monopoly. But, we are making some real nice innovations on our Facebook integration end. The game will feature elements that you have never seen on Facebook. Heck! We are writing a complete new pipeline just to make that happen. SC is a very exciting game, as far as we can tell, and it is very difficult for me to keep my mouth shut and wait for the opportune moment when to talk about it. But keep watching out for Social Corporations, it will be fun.</p>
<p>And the last update I have to make today is a series of developer-services we have been working on. In a way they were required within our games so we wrote them and after we release the games we are working on, we will be making these services more generic and developer friendly and releasing them. In house, we refer to all these as TrivialTech and for now they are three &#8211; Trivial Engine, Trivial Analytics and Trivial Sense. Trivial Engine is a game development framework written in C++ and it will make prototyping new game ideas and upscaling them for cross-platform deployments very easy. Trivial Analytics is a scoring, monitoring, analysis and reporting subsystem that would help developers really leverage social. Trivial Sense is a social semantics engine that helps in making sense of all social data and develop insightful apps. More about these services will soon come out. Keep checking our <a title="Hashstash on Facebook" href="http://facebook.com/hashstash" target="_blank">Facebook</a> and <a title="Hashstash on Twitter" href="http://twitter.com/teamhash" target="_blank">Twitter</a> channels and keep following this website for updates.</p>
<p>Phew! That feels good. Being able to tell you all this. You can very well imagine now the ride the last 6 months have been for Hashstash.  Indeed. We wanted a fun way to tell you about this ride and Yadu (our Basement Cat, Ninja Neko and Guru) went on and made a pack of some real fun wallpapers that clearly exhibit the various emotions of our game development life. When working on a game, the developer goes through all of these emotions &#8211; the elations and the depressions, the rejections and the love. Everything. Its an integral part of our game development life cycle. It an integral part of our lives and every single day.</p>
<p>You can find these wallpapers for download below and on our Facebook album. Feel free to share them &#8211; all these wallpapers are licensed under <a title="Creative Commons Attribution, Non Commercial, Share Alike 2.5 India" href="http://creativecommons.org/licenses/by-nc-sa/2.5/in/" target="_blank">Creative Commons Attribution, Non Commercial, Share Alike</a> license.</p>

<a href='http://hashstash.in/blog/updates/the-emotions-of-game-development/attachment/hashstash-game-dev-cycle-wtf' title='Hashstash - Game Dev Cycle - WTF'><img width="150" height="150" src="http://hashstash.in/wp-content/uploads/Hashstash-Game-Dev-Cycle-WTF-150x150.jpg" class="attachment-thumbnail" alt="Hashstash - Game Dev Cycle - WTF" title="Hashstash - Game Dev Cycle - WTF" /></a>
<a href='http://hashstash.in/blog/updates/the-emotions-of-game-development/attachment/hashstash-game-dev-cycle-butwai' title='Hashstash - Game Dev Cycle - Butwai'><img width="150" height="150" src="http://hashstash.in/wp-content/uploads/Hashstash-Game-Dev-Cycle-Butwai-150x150.jpg" class="attachment-thumbnail" alt="Hashstash - Game Dev Cycle - Butwai" title="Hashstash - Game Dev Cycle - Butwai" /></a>
<a href='http://hashstash.in/blog/updates/the-emotions-of-game-development/attachment/hashstash-game-dev-cycle-eeeee' title='Hashstash - Game Dev Cycle - Eeeee'><img width="150" height="150" src="http://hashstash.in/wp-content/uploads/Hashstash-Game-Dev-Cycle-Eeeee-150x150.jpg" class="attachment-thumbnail" alt="Hashstash - Game Dev Cycle - Eeeee" title="Hashstash - Game Dev Cycle - Eeeee" /></a>
<a href='http://hashstash.in/blog/updates/the-emotions-of-game-development/attachment/hashstash-game-dev-cycle-fuck-yeah' title='Hashstash - Game Dev Cycle - Fuck Yeah'><img width="150" height="150" src="http://hashstash.in/wp-content/uploads/Hashstash-Game-Dev-Cycle-Fuck-Yeah-150x150.jpg" class="attachment-thumbnail" alt="Hashstash - Game Dev Cycle - Fuck Yeah" title="Hashstash - Game Dev Cycle - Fuck Yeah" /></a>
<a href='http://hashstash.in/blog/updates/the-emotions-of-game-development/attachment/hashstash-game-dev-cycle-nooooo' title='Hashstash - Game Dev Cycle - Nooooo'><img width="150" height="150" src="http://hashstash.in/wp-content/uploads/Hashstash-Game-Dev-Cycle-Nooooo-150x150.jpg" class="attachment-thumbnail" alt="Hashstash - Game Dev Cycle - Nooooo" title="Hashstash - Game Dev Cycle - Nooooo" /></a>
<a href='http://hashstash.in/blog/updates/the-emotions-of-game-development/attachment/hashstash-game-dev-cycle-sigh' title='Hashstash - Game Dev Cycle - Sigh'><img width="150" height="150" src="http://hashstash.in/wp-content/uploads/Hashstash-Game-Dev-Cycle-Sigh-150x150.jpg" class="attachment-thumbnail" alt="Hashstash - Game Dev Cycle - Sigh" title="Hashstash - Game Dev Cycle - Sigh" /></a>
<a href='http://hashstash.in/blog/updates/the-emotions-of-game-development/attachment/hashstash-game-dev-cycle-sniff' title='Hashstash - Game Dev Cycle - Sniff'><img width="150" height="150" src="http://hashstash.in/wp-content/uploads/Hashstash-Game-Dev-Cycle-Sniff-150x150.jpg" class="attachment-thumbnail" alt="Hashstash - Game Dev Cycle - Sniff" title="Hashstash - Game Dev Cycle - Sniff" /></a>

<a href='http://hashstash.in/wp-content/uploads/Hashstash-Game-Dev-Cycle.zip' class='icon-button download-icon' target="_blank"><span class='et-icon'><span>Download the Complete Pack as a Zip Archive</span></span></a>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Happy Diwali</title>
		<link>http://hashstash.in/blog/updates/happy-diwali#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link>
		<comments>http://hashstash.in/blog/updates/happy-diwali#comments</comments>
		<pubDate>Thu, 27 Oct 2011 15:08:20 +0000</pubDate>
		<dc:creator>kinshuk</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[colors]]></category>
		<category><![CDATA[Day]]></category>
		<category><![CDATA[diwali]]></category>
		<category><![CDATA[Festival of Lights]]></category>
		<category><![CDATA[Festivals in India]]></category>
		<category><![CDATA[Fireworks]]></category>
		<category><![CDATA[Human behavior]]></category>
		<category><![CDATA[lights]]></category>
		<category><![CDATA[New Year's Day]]></category>
		<category><![CDATA[Time]]></category>

		<guid isPermaLink="false">http://hashstash.in/?p=754</guid>
		<description><![CDATA[Hoping you had a wonderful and safe Diwali with your near and dear ones. Here&#8217;s wishing you a prosperous new year and blessed initiatives. Have fun.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" title="Happy Diwali" src="https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-snc7/s720x720/300774_10150348498845737_608830736_8730569_382758182_n.jpg" alt="" width="720" height="480" /><br />
Hoping you had a wonderful and safe Diwali with your near and dear ones.</p>
<p>Here&#8217;s wishing you a prosperous new year and blessed initiatives.</p>
<p>Have fun.</p>
]]></content:encoded>
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		<title>Announcing Zap the Knight</title>
		<link>http://hashstash.in/blog/updates/announcing-zap-the-knight#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link>
		<comments>http://hashstash.in/blog/updates/announcing-zap-the-knight#comments</comments>
		<pubDate>Mon, 10 Oct 2011 08:18:38 +0000</pubDate>
		<dc:creator>kinshuk</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[casual game]]></category>
		<category><![CDATA[chameleon game]]></category>
		<category><![CDATA[chameleon mobile]]></category>
		<category><![CDATA[Computing]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[mobile game]]></category>
		<category><![CDATA[Nomoresad]]></category>
		<category><![CDATA[World Wide Web]]></category>
		<category><![CDATA[Zap]]></category>
		<category><![CDATA[zap the knight]]></category>

		<guid isPermaLink="false">http://hashstash.in/?p=745</guid>
		<description><![CDATA[Today is a very happy day for us as we reveal our first game &#8211; Zap the Knight &#8211; the tale of an average chameleon rising beyond the opportunity into a savior. Set in the fictional town of Nomoresad, follow a night&#8217;s struggle with Zap, who saves his beloved town and all human residents living [...]]]></description>
			<content:encoded><![CDATA[<p>Today is a very happy day for us as we reveal our first game &#8211; <a href="http://hashstash.in/games/zap-the-knight#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" target="_blank">Zap the Knight</a> &#8211; the tale of an average chameleon rising beyond the opportunity into a savior. Set in the fictional town of Nomoresad, follow a night&#8217;s struggle with Zap, who saves his beloved town and all human residents living there.</p>
<p>The game is a casual mobile game in advanced stages of playtesting on the iOS and developer alpha on the Android. We will soon come up with more details about when and how we will release the game. Until then, enjoy the wallpaper below and <a href="https://www.facebook.com/ZapTheKnight" target="_blank">share the love on Facebook</a>.</p>
<div id="attachment_743" class="wp-caption alignleft" style="width: 310px"><a href="http://hashstash.in/wp-content/uploads/zap-wallpaper-with-text.png#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" rel="lightbox[745]"><img class="size-medium wp-image-743" title="zap-wallpaper-with-text" src="http://hashstash.in/wp-content/uploads/zap-wallpaper-with-text-300x168.png" alt="" width="300" height="168" /></a><p class="wp-caption-text">Zap the Knight, Wallpaper. Click to Download.</p></div>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Sharing Ideas Worth Spreading</title>
		<link>http://hashstash.in/blog/events/sharing-ideas-worth-spreading#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link>
		<comments>http://hashstash.in/blog/events/sharing-ideas-worth-spreading#comments</comments>
		<pubDate>Wed, 28 Sep 2011 08:58:19 +0000</pubDate>
		<dc:creator>kinshuk</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Bangalore]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[Endeavor]]></category>
		<category><![CDATA[Historical eras]]></category>
		<category><![CDATA[Historiography]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[Modern history]]></category>
		<category><![CDATA[Modernism]]></category>
		<category><![CDATA[Modernity]]></category>
		<category><![CDATA[Science and technology studies]]></category>
		<category><![CDATA[sharing]]></category>
		<category><![CDATA[Sociology]]></category>
		<category><![CDATA[spreading]]></category>
		<category><![CDATA[ted]]></category>
		<category><![CDATA[tedx]]></category>
		<category><![CDATA[TEDxNIDBangalore]]></category>

		<guid isPermaLink="false">http://hashstash.in/?p=724</guid>
		<description><![CDATA[TEDx are independently organised local TED events across the world that bring people together to share a TED-like experience: share ideas worth spreading. Over the years, TED has become the forum for some of the pioneering and visionary work being done in any field of human endeavor &#8211; be it Science, Technology, Culture, Society, Design, [...]]]></description>
			<content:encoded><![CDATA[<p>TEDx are independently organised local <a title="TED - Ideas Worth Spreading" href="http://ted.com" target="_blank">TED events</a> across the world that bring people together to share a TED-like experience: share ideas worth spreading. Over the years, TED has become the forum for some of the pioneering and visionary work being done in any field of human endeavor &#8211; be it Science, Technology, Culture, Society, Design, Innovation, or others.</p>
<p>NID Bangalore is organizing one such TEDx event called TEDxNIDBangalore. This year’s theme of TEDxNIDBangalore is related to three ideas that are redefining India &#8211; Modernity, Change, Masses. They will be showcasing compelling and fresh ideas, tools and technology that have brought positive change to the masses, spanning across boundaries, balancing tradition and modernity.</p>
<p>We are proud to partner with TEDxNIDBangalore and help them share Ideas worth spreading.<br />
<a title="TEDx NID Bangalore - Modernity, Change, Masses" href="http://tedxnidb.com" target="_blank"> More on their website</a>.</p>
]]></content:encoded>
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		<title>We love Open Source</title>
		<link>http://hashstash.in/blog/updates/we-love-open-source#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link>
		<comments>http://hashstash.in/blog/updates/we-love-open-source#comments</comments>
		<pubDate>Mon, 12 Sep 2011 19:43:57 +0000</pubDate>
		<dc:creator>kinshuk</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[Computer law]]></category>
		<category><![CDATA[Creative Commons]]></category>
		<category><![CDATA[Intellectual property law]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[open source policy]]></category>
		<category><![CDATA[policy]]></category>
		<category><![CDATA[sales policy]]></category>
		<category><![CDATA[Social information processing]]></category>
		<category><![CDATA[Standards]]></category>
		<category><![CDATA[Thought]]></category>

		<guid isPermaLink="false">http://hashstash.in/?p=716</guid>
		<description><![CDATA[We have always lived in a free and open world &#8211; equal, just and liberal. And we have strong roots in the open ecosystem. We love Open Source. Since, we started thinking of creating Hashstash, we kept thinking of how will we go open source. We created multiple models for the same, some multi-tiered complex [...]]]></description>
			<content:encoded><![CDATA[<p>We have always lived in a free and open world &#8211; equal, just and liberal. And we have strong roots in the open ecosystem. We love Open Source. Since, we started thinking of creating Hashstash, we kept thinking of how will we go open source. We created multiple models for the same, some multi-tiered complex process or some devilishly simple strucures but none pleased us.</p>
<p>What we have decided now is a two-fold open source policy, subject to circumstances.</p>
<p>Every game that we release will be released as an open source project, two years from its date of publishing. All code will be released under the GPL 3 license and all game art and resources will be released under a Creative Commons Attribution, Non Commercial, Share-Alike license.</p>
<p>We understand that&#8217;s a huge promise, and here is how we want to reaffirm it to you: A game is a complex piece of software that builds upon a number of components. Whatever component is ours to claim, ones that we own and can open source, will be released as mentioned above. All third party stuff will remain as their owners choose to; sadly, we cant influence that.</p>
<p>Over time as we mature and understand the game development process better and understand our community better, we will keep revising this &#8211; our open source policy.</p>
<p>While that in itself is very inspiring, we have another ace up our sleeves! It so happens, every time we are approaching a game release, we think of a sales target, one that will satiate our greed for money sufficiently (Honestly, we will do that for the first time in the weeks to come).</p>
<p>We solemnly swear, the day we reach the sales target for a game, we will release it as open source (assuming the two year period is not complete yet, otherwise it will already be open source).</p>
<p>We are not really sure about how all of this will work out. The two year period, sales targets, open source licenses; each topic is an immense debate in itself. We don&#8217;t know how this exercise will turn out to be. But we are willing to take our chances and see how it works out for us and our community. Kudos!</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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